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- /* $Id: gl_mangle.h,v 1.2 1997/02/17 17:13:37 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.2
- * Copyright (C) 1995-1997 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: gl_mangle.h,v $
- * Revision 1.2 1997/02/17 17:13:37 brianp
- * added GL_EXT_texture3D functions (Randy Frank)
- *
- * Revision 1.1 1997/02/03 19:16:04 brianp
- * Initial revision
- *
- */
-
-
- /*
- * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
- * your application both with OpenGL and Mesa. The Mesa functions will
- * be redefined so they are prefixed with "mgl" instead of "gl".
- * Contributed by Randy Frank (rfrank@rsinc.com)
- */
-
-
- #define glClearIndex mglClearIndex
- #define glClearColor mglClearColor
- #define glClear mglClear
- #define glIndexMask mglIndexMask
- #define glColorMask mglColorMask
- #define glAlphaFunc mglAlphaFunc
- #define glBlendFunc mglBlendFunc
- #define glLogicOp mglLogicOp
- #define glCullFace mglCullFace
- #define glFrontFace mglFrontFace
- #define glPointSize mglPointSize
- #define glLineWidth mglLineWidth
- #define glLineStipple mglLineStipple
- #define glPolygonMode mglPolygonMode
- #define glPolygonOffset mglPolygonOffset
- #define glPolygonStipple mglPolygonStipple
- #define glGetPolygonStipple mglGetPolygonStipple
- #define glEdgeFlag mglEdgeFlag
- #define glEdgeFlagv mglEdgeFlagv
- #define glScissor mglScissor
- #define glClipPlane mglClipPlane
- #define glGetClipPlane mglGetClipPlane
- #define glDrawBuffer mglDrawBuffer
- #define glReadBuffer mglReadBuffer
- #define glEnable mglEnable
- #define glDisable mglDisable
- #define glIsEnabled mglIsEnabled
- #define glGetBooleanv mglGetBooleanv
- #define glGetDoublev mglGetDoublev
- #define glGetFloatv mglGetFloatv
- #define glGetIntegerv mglGetIntegerv
- #define glPushAttrib mglPushAttrib
- #define glPopAttrib mglPopAttrib
- #define glPushClientAttrib mglPushClientAttrib
- #define glPopClientAttrib mglPopClientAttrib
- #define glRenderMode mglRenderMode
- #define glGetError mglGetError
- #define glGetString mglGetString
- #define glFinish mglFinish
- #define glFlush mglFlush
- #define glHint mglHint
- #define glClearDepth mglClearDepth
- #define glDepthFunc mglDepthFunc
- #define glDepthMask mglDepthMask
- #define glDepthRange mglDepthRange
- #define glClearAccum mglClearAccum
- #define glAccum mglAccum
- #define glMatrixMode mglMatrixMode
- #define glOrtho mglOrtho
- #define glFrustum mglFrustum
- #define glViewport mglViewport
- #define glPushMatrix mglPushMatrix
- #define glPopMatrix mglPopMatrix
- #define glLoadIdentity mglLoadIdentity
- #define glLoadMatrixd mglLoadMatrixd
- #define glLoadMatrixf mglLoadMatrixf
- #define glMultMatrixd mglMultMatrixd
- #define glMultMatrixf mglMultMatrixf
- #define glRotated mglRotated
- #define glRotatef mglRotatef
- #define glScaled mglScaled
- #define glScalef mglScalef
- #define glTranslated mglTranslated
- #define glTranslatef mglTranslatef
- #define glIsList mglIsList
- #define glDeleteLists mglDeleteLists
- #define glGenLists mglGenLists
- #define glNewList mglNewList
- #define glEndList mglEndList
- #define glCallList mglCallList
- #define glCallLists mglCallLists
- #define glListBase mglListBase
- #define glBegin mglBegin
- #define glEnd mglEnd
- #define glVertex2d mglVertex2d
- #define glVertex2f mglVertex2f
- #define glVertex2i mglVertex2i
- #define glVertex2s mglVertex2s
- #define glVertex3d mglVertex3d
- #define glVertex3f mglVertex3f
- #define glVertex3i mglVertex3i
- #define glVertex3s mglVertex3s
- #define glVertex4d mglVertex4d
- #define glVertex4f mglVertex4f
- #define glVertex4i mglVertex4i
- #define glVertex4s mglVertex4s
- #define glVertex2dv mglVertex2dv
- #define glVertex2fv mglVertex2fv
- #define glVertex2iv mglVertex2iv
- #define glVertex2sv mglVertex2sv
- #define glVertex3dv mglVertex3dv
- #define glVertex3fv mglVertex3fv
- #define glVertex3iv mglVertex3iv
- #define glVertex3sv mglVertex3sv
- #define glVertex4dv mglVertex4dv
- #define glVertex4fv mglVertex4fv
- #define glVertex4iv mglVertex4iv
- #define glVertex4sv mglVertex4sv
- #define glNormal3b mglNormal3b
- #define glNormal3d mglNormal3d
- #define glNormal3f mglNormal3f
- #define glNormal3i mglNormal3i
- #define glNormal3s mglNormal3s
- #define glNormal3bv mglNormal3bv
- #define glNormal3dv mglNormal3dv
- #define glNormal3fv mglNormal3fv
- #define glNormal3iv mglNormal3iv
- #define glNormal3sv mglNormal3sv
- #define glIndexd mglIndexd
- #define glIndexf mglIndexf
- #define glIndexi mglIndexi
- #define glIndexs mglIndexs
- #define glIndexub mglIndexub
- #define glIndexdv mglIndexdv
- #define glIndexfv mglIndexfv
- #define glIndexiv mglIndexiv
- #define glIndexsv mglIndexsv
- #define glIndexubv mglIndexubv
- #define glColor3b mglColor3b
- #define glColor3d mglColor3d
- #define glColor3f mglColor3f
- #define glColor3i mglColor3i
- #define glColor3s mglColor3s
- #define glColor3ub mglColor3ub
- #define glColor3ui mglColor3ui
- #define glColor3us mglColor3us
- #define glColor4b mglColor4b
- #define glColor4d mglColor4d
- #define glColor4f mglColor4f
- #define glColor4i mglColor4i
- #define glColor4s mglColor4s
- #define glColor4ub mglColor4ub
- #define glColor4ui mglColor4ui
- #define glColor4us mglColor4us
- #define glColor3bv mglColor3bv
- #define glColor3dv mglColor3dv
- #define glColor3fv mglColor3fv
- #define glColor3iv mglColor3iv
- #define glColor3sv mglColor3sv
- #define glColor3ubv mglColor3ubv
- #define glColor3uiv mglColor3uiv
- #define glColor3usv mglColor3usv
- #define glColor4bv mglColor4bv
- #define glColor4dv mglColor4dv
- #define glColor4fv mglColor4fv
- #define glColor4iv mglColor4iv
- #define glColor4sv mglColor4sv
- #define glColor4ubv mglColor4ubv
- #define glColor4uiv mglColor4uiv
- #define glColor4usv mglColor4usv
- #define glTexCoord1d mglTexCoord1d
- #define glTexCoord1f mglTexCoord1f
- #define glTexCoord1i mglTexCoord1i
- #define glTexCoord1s mglTexCoord1s
- #define glTexCoord2d mglTexCoord2d
- #define glTexCoord2f mglTexCoord2f
- #define glTexCoord2i mglTexCoord2i
- #define glTexCoord2s mglTexCoord2s
- #define glTexCoord3d mglTexCoord3d
- #define glTexCoord3f mglTexCoord3f
- #define glTexCoord3i mglTexCoord3i
- #define glTexCoord3s mglTexCoord3s
- #define glTexCoord4d mglTexCoord4d
- #define glTexCoord4f mglTexCoord4f
- #define glTexCoord4i mglTexCoord4i
- #define glTexCoord4s mglTexCoord4s
- #define glTexCoord1dv mglTexCoord1dv
- #define glTexCoord1fv mglTexCoord1fv
- #define glTexCoord1iv mglTexCoord1iv
- #define glTexCoord1sv mglTexCoord1sv
- #define glTexCoord2dv mglTexCoord2dv
- #define glTexCoord2fv mglTexCoord2fv
- #define glTexCoord2iv mglTexCoord2iv
- #define glTexCoord2sv mglTexCoord2sv
- #define glTexCoord3dv mglTexCoord3dv
- #define glTexCoord3fv mglTexCoord3fv
- #define glTexCoord3iv mglTexCoord3iv
- #define glTexCoord3sv mglTexCoord3sv
- #define glTexCoord4dv mglTexCoord4dv
- #define glTexCoord4fv mglTexCoord4fv
- #define glTexCoord4iv mglTexCoord4iv
- #define glTexCoord4sv mglTexCoord4sv
- #define glRasterPos2d mglRasterPos2d
- #define glRasterPos2f mglRasterPos2f
- #define glRasterPos2i mglRasterPos2i
- #define glRasterPos2s mglRasterPos2s
- #define glRasterPos3d mglRasterPos3d
- #define glRasterPos3f mglRasterPos3f
- #define glRasterPos3i mglRasterPos3i
- #define glRasterPos3s mglRasterPos3s
- #define glRasterPos4d mglRasterPos4d
- #define glRasterPos4f mglRasterPos4f
- #define glRasterPos4i mglRasterPos4i
- #define glRasterPos4s mglRasterPos4s
- #define glRasterPos2dv mglRasterPos2dv
- #define glRasterPos2fv mglRasterPos2fv
- #define glRasterPos2iv mglRasterPos2iv
- #define glRasterPos2sv mglRasterPos2sv
- #define glRasterPos3dv mglRasterPos3dv
- #define glRasterPos3fv mglRasterPos3fv
- #define glRasterPos3iv mglRasterPos3iv
- #define glRasterPos3sv mglRasterPos3sv
- #define glRasterPos4dv mglRasterPos4dv
- #define glRasterPos4fv mglRasterPos4fv
- #define glRasterPos4iv mglRasterPos4iv
- #define glRasterPos4sv mglRasterPos4sv
- #define glRectd mglRectd
- #define glRectf mglRectf
- #define glRecti mglRecti
- #define glRects mglRects
- #define glRectdv mglRectdv
- #define glRectfv mglRectfv
- #define glRectiv mglRectiv
- #define glRectsv mglRectsv
- #define glVertexPointer mglVertexPointer
- #define glNormalPointer mglNormalPointer
- #define glColorPointer mglColorPointer
- #define glIndexPointer mglIndexPointer
- #define glTexCoordPointer mglTexCoordPointer
- #define glEdgeFlagPointer mglEdgeFlagPointer
- #define glGetPointerv mglGetPointerv
- #define glArrayElement mglArrayElement
- #define glDrawArrays mglDrawArrays
- #define glDrawElements mglDrawElements
- #define glInterleavedArrays mglInterleavedArrays
- #define glShadeModel mglShadeModel
- #define glLightf mglLightf
- #define glLighti mglLighti
- #define glLightfv mglLightfv
- #define glLightiv mglLightiv
- #define glGetLightfv mglGetLightfv
- #define glGetLightiv mglGetLightiv
- #define glLightModelf mglLightModelf
- #define glLightModeli mglLightModeli
- #define glLightModelfv mglLightModelfv
- #define glLightModeliv mglLightModeliv
- #define glMaterialf mglMaterialf
- #define glMateriali mglMateriali
- #define glMaterialfv mglMaterialfv
- #define glMaterialiv mglMaterialiv
- #define glGetMaterialfv mglGetMaterialfv
- #define glGetMaterialiv mglGetMaterialiv
- #define glColorMaterial mglColorMaterial
- #define glPixelZoom mglPixelZoom
- #define glPixelStoref mglPixelStoref
- #define glPixelStorei mglPixelStorei
- #define glPixelTransferf mglPixelTransferf
- #define glPixelTransferi mglPixelTransferi
- #define glPixelMapfv mglPixelMapfv
- #define glPixelMapuiv mglPixelMapuiv
- #define glPixelMapusv mglPixelMapusv
- #define glGetPixelMapfv mglGetPixelMapfv
- #define glGetPixelMapuiv mglGetPixelMapuiv
- #define glGetPixelMapusv mglGetPixelMapusv
- #define glBitmap mglBitmap
- #define glReadPixels mglReadPixels
- #define glDrawPixels mglDrawPixels
- #define glCopyPixels mglCopyPixels
- #define glStencilFunc mglStencilFunc
- #define glStencilMask mglStencilMask
- #define glStencilOp mglStencilOp
- #define glClearStencil mglClearStencil
- #define glTexGend mglTexGend
- #define glTexGenf mglTexGenf
- #define glTexGeni mglTexGeni
- #define glTexGendv mglTexGendv
- #define glTexGenfv mglTexGenfv
- #define glTexGeniv mglTexGeniv
- #define glGetTexGendv mglGetTexGendv
- #define glGetTexGenfv mglGetTexGenfv
- #define glGetTexGeniv mglGetTexGeniv
- #define glTexEnvf mglTexEnvf
- #define glTexEnvi mglTexEnvi
- #define glTexEnvfv mglTexEnvfv
- #define glTexEnviv mglTexEnviv
- #define glGetTexEnvfv mglGetTexEnvfv
- #define glGetTexEnviv mglGetTexEnviv
- #define glTexParameterf mglTexParameterf
- #define glTexParameteri mglTexParameteri
- #define glTexParameterfv mglTexParameterfv
- #define glTexParameteriv mglTexParameteriv
- #define glGetTexParameterfv mglGetTexParameterfv
- #define glGetTexParameteriv mglGetTexParameteriv
- #define glGetTexLevelParameterfv mglGetTexLevelParameterfv
- #define glGetTexLevelParameteriv mglGetTexLevelParameteriv
- #define glTexImage1D mglTexImage1D
- #define glTexImage2D mglTexImage2D
- #define glGetTexImage mglGetTexImage
- #define glGenTextures mglGenTextures
- #define glDeleteTextures mglDeleteTextures
- #define glBindTexture mglBindTexture
- #define glPrioritizeTextures mglPrioritizeTextures
- #define glAreTexturesResident mglAreTexturesResident
- #define glIsTexture mglIsTexture
- #define glTexSubImage1D mglTexSubImage1D
- #define glTexSubImage2D mglTexSubImage2D
- #define glCopyTexImage1D mglCopyTexImage1D
- #define glCopyTexImage2D mglCopyTexImage2D
- #define glCopyTexSubImage1D mglCopyTexSubImage1D
- #define glCopyTexSubImage2D mglCopyTexSubImage2D
- #define glMap1d mglMap1d
- #define glMap1f mglMap1f
- #define glMap2d mglMap2d
- #define glMap2f mglMap2f
- #define glGetMapdv mglGetMapdv
- #define glGetMapfv mglGetMapfv
- #define glGetMapiv mglGetMapiv
- #define glEvalCoord1d mglEvalCoord1d
- #define glEvalCoord1f mglEvalCoord1f
- #define glEvalCoord1dv mglEvalCoord1dv
- #define glEvalCoord1fv mglEvalCoord1fv
- #define glEvalCoord2d mglEvalCoord2d
- #define glEvalCoord2f mglEvalCoord2f
- #define glEvalCoord2dv mglEvalCoord2dv
- #define glEvalCoord2fv mglEvalCoord2fv
- #define glMapGrid1d mglMapGrid1d
- #define glMapGrid1f mglMapGrid1f
- #define glMapGrid2d mglMapGrid2d
- #define glMapGrid2f mglMapGrid2f
- #define glEvalPoint1 mglEvalPoint1
- #define glEvalPoint2 mglEvalPoint2
- #define glEvalMesh1 mglEvalMesh1
- #define glEvalMesh2 mglEvalMesh2
- #define glFogf mglFogf
- #define glFogi mglFogi
- #define glFogfv mglFogfv
- #define glFogiv mglFogiv
- #define glFeedbackBuffer mglFeedbackBuffer
- #define glPassThrough mglPassThrough
- #define glSelectBuffer mglSelectBuffer
- #define glInitNames mglInitNames
- #define glLoadName mglLoadName
- #define glPushName mglPushName
- #define glPopName mglPopName
- #define glBlendEquationEXT mglBlendEquationEXT
- #define glBlendColorEXT mglBlendColorEXT
- #define glPolygonOffsetEXT mglPolygonOffsetEXT
- #define glVertexPointerEXT mglVertexPointerEXT
- #define glNormalPointerEXT mglNormalPointerEXT
- #define glColorPointerEXT mglColorPointerEXT
- #define glIndexPointerEXT mglIndexPointerEXT
- #define glTexCoordPointerEXT mglTexCoordPointerEXT
- #define glEdgeFlagPointerEXT mglEdgeFlagPointerEXT
- #define glGetPointervEXT mglGetPointervEXT
- #define glArrayElementEXT mglArrayElementEXT
- #define glDrawArraysEXT mglDrawArraysEXT
- #define glGenTexturesEXT mglGenTexturesEXT
- #define glDeleteTexturesEXT mglDeleteTexturesEXT
- #define glBindTextureEXT mglBindTextureEXT
- #define glPrioritizeTexturesEXT mglPrioritizeTexturesEXT
- #define glAreTexturesResidentEXT mglAreTexturesResidentEXT
- #define glIsTextureEXT mglIsTextureEXT
- #define glTexImage3DEXT mglTexImage3DEXT
- #define glTexSubImage3DEXT mglTexSubImage3DEXT
- #define glCopyTexSubImage3DEXT mglCopyTexSubImage3DEXT
-